Ashaya Rish

Description:

Ashaya, level 11
Lyssic, Wizard, Spellstorm Mage
Arcane Implement Mastery: Orb of Imposition

Height: 3’7
Weight: 62 lbs.
Speed 5
Small size
Low-Light vision
Languages: Common, Lyssic

Acid/Poison resistance 5 + 1/2 level.

Venomous Fangs Encounter * Poison Imm. Reaction * One creature Trigger: You are hit by a melee attack Attack: Dex v. Fortitude Hit: The target takes ongoing 5 poison damage (save ends).

FINAL ABILITY SCORES
Str 9, Con 14, Dex 13, Int 19, Wis 20, Cha 13.

STARTING ABILITY SCORES
Str 8, Con 13, Dex 10, Int 14, Wis 17, Cha 12.

AC: 23 Fort: 19 Reflex: 21 Will: 24
Dodgy – +2 AC vs. Large or larger creatures

HP: 64 Surges: 8 Surge Value: 16

TRAINED SKILLS
Arcana +16, Religion +14, Insight +15, History +14

UNTRAINED SKILLS
Acrobatics +7, Bluff +8, Diplomacy +6, Dungeoneering +10, Endurance +7, Heal +10, Intimidate +6, Nature +10, Perception +10, Stealth +8, Streetwise +6, Thievery +6, Athletics +4

FEATS
Wizard: Ritual Caster

Level 1: White Lotus Defense – When you hit an enemy with an arcane at-will attack power, you gain a +1 bonus to your defenses against that enemy until the start of your next turn.

Level 2: Implement Expertise (Orb)
Level 4: Expanded Spellbook
Level 6: Dark Fury
Level 8: Unarmored Agility

Level 10: White Lotus Enervation – Enemies you hit with arcane at-will attack powers take –1 penalty to defense targeted by power until end of your next turn.

Level 11: War Wizardry – Your arcane spells take a -5 penalty on attack rolls against allies, and deal only half damage to allies.

POWERS
Wizard at-will 1: Magic Missile – Wizard at-will 1: Illusory Ambush

Wizard encounter 1: Orbmaster’s Incendiary Detonation

Wizard daily 1: Horrid Whispers – Spellbook: Wizard’s Fury – Spellbook: Phantom Chasm

Wizard utility 2: Phantasmal Terrain – Spellbook: Summon Shadow Serpent

Wizard encounter 3: Fire Shroud

Wizard daily 5: Phantasmal Assailant – Spellbook: Grasp of the Grave – Spellbook: Visions of Avarice

Wizard utility 6: Wizard’s Escape – Spellbook: Dimension Door

Wizard encounter 7: Twist of Space

Wizard daily 9: Face of Death – Spellbook: Animate Dead – Spellbook: Taunting Phantoms

Wizard utility 10: True Seeing – Spellbook: Arcane Gate

ITEMS
Spellbook, Orb of Mental Dominion +3, Shadowdance Cloth Armor (Basic Clothing) +2, Raven Cloak +2, Acrobat Boots (heroic tier)
RITUALS
Vistani Passkey, Knock

Last Sight Vision – Level 2
Component Cost: 25gp
Time: 10min
Key Skill: Arcana or Religion
Duration: 2 or more rounds
(can not be performed on headless corpse)
______________________________________________
Check Result—————————-Time Period
19 or lower 2 rounds
20-29 4 rounds
30-39 6 rounds
40 or higher 10 rounds
_____________________________________________

Make Whole – Level: 1
Component Cost: Special
Time: 10min
Key Skill: Arcana (no check)
Duration: Permanent

Comprehend Language – Level: 1
Component Cost: 10gp
Time: 10 min
Key Skill: Arcana (35 or higher can speak or write fluently)
Duration: 24 hours

Dowsing Rod – Level: 1
Component Cost: 10gp
Time: 1 min
Key Skill: Nature (no check)
Duration: 12 hours or until discharged

Bio:

Ashaya Rish was once a member of a very powerful Lyssic family until the founding of Corgos where her guardians sold her to the owner of a magic shop where she was nearly a slave. Due to her natural born talent in the arcane arts she took to the shop well and adjusted quickly. Thanks to her skilled book keeping she was able to buy her own freedom from the owner within a few years simply by altering the books slightly to earn more pay. Continuing to work at the shop Ashaya slowly built up some equipment so that she would be able to join an adventuring group to make large amounts of money so that she can open her own shop.

Is seeking “The Nature of Clamor” book by Siralos Coran

3 books about Siralos Coran were all checked out 3 months ago form the library of the temple of Rul on the island of Maelath.

Ashaya Rish

Everhaim - The Unmaking adam1180